It couldn’t possibly be a better example of what not to do. Let me take you through the video.
Despite what some creators may think, I don’t enjoy writing about the same person twice – with the possible exception of You Know Who. It furthers the perception that I have some kind of vendetta against these people. I don’t sit here hoping that you guys do something I can rant about. I don’t follow your tweeters. I just notice you doing something stupid, and feel compelled to call you out on it.
And so it’s with no small amount of reluctance that I present you to Dust Scratch Games’ failure sequel Drew and the Floating Labyrinth. Take a ride with me through yet another pretentious art video.
It’s all too often that some dumbass kid has a grandiose idea for a video game, and comes to Kickstarter acting like most of the hard work – coming up with the idea – is already done, and money will do the rest. I write these posts partly to present the reality of the situation, whether to the creator or anyone else even thinking of doing a similar project. And hey, they’re a bunch of naive kids, so they don’t know any better.
So when I see a fucking full grown ass adult coming to Kickstarter with even less preparation than any dumbass kid, I have to reflect on just how fucked humanity is with these people around. For anyone who thinks I’m too harsh on the little brats, I want you to look closely at this asshole, and realize that this is the kind of shit I’m trying to prevent in the future.
Enter LazyFerret Studio, a 35 year-old man who knows some programming languages, has a really vague idea of the game he wants to make, and only wants $50,000 to get some art into it.
This is an old post, evidenced by the links to older articles in it, but I kept putting off posting it for some reason. Therefore, it is not the “next post” I teased in the last post. But I after reading it, having sat in queue for so long, it seems worth posting, if only to get it out of my system. So here is yet another rant, harping on no particular project.
First of all, I’d like to thank the press boom following the announcement of the finale to the protracted failure that was Yogventures for getting this blog some extra views. And for the chuckle that it was being found under the search term “yogscast game fail”. That’s all I’ve ever wanted: for someone to Google a failure, and have it lead them here.
If there’s one hipster complaint about Skyrim that I agree with, it’s that conventional wisdom in RPGs today made it nothing more than a single-player MMO. Talk to NPC, follow quest marker, kill thing, rinse, repeat. You can get through the entire game without listening to a word that anyone has to say. So you’re not really “roleplaying” as much as you are checking off a “to-do” list. The Elder Scrolls series has widened its audience by appealing to the lowest common denominator of gamers, leading you by the nose so that you don’t have to ever think. But, believe it or not, some people actually like to think.
That’s why TeamGrump – which is actually one person (so much for there being no “I” in “team”) – has proposed the Skyrim Quest Overhaul. And all it will cost you is $10,000. Why so much for a mod? Let’s find out.
There’s something really familiar about Eco Spirits, but I just can’t put my finger on it. Its would-be developers haven’t made a kickstarter before, but I feel as though I’ve already played their game. Let’s take a look through their pitch, and you can leave a comment if you figure out the game I’m trying to think of.
Video games are made about everything these days. Sure, there’s your run of the mill Carl on Duty: Black Cops and your World of Zombies Online Shooter McGavin, but the real innovation, of course, lies in the indie game scene. Where else could you find a game about.. oh, I don’t know, a bunch of Russians murdering a dog?
You can find it at Minicore Studios, the shitlords behind the widely-ignored Laika Believes: The Sun at Night.
Have you ever seen one of those kids who really wants to be a part of the “cool kids” group, so they mimic whatever those kids are doing, but gets it horribly wrong every time in brand new, embarrassing ways? If you have, you’ll be excited to know that this post is about the Kickstarter version of that kid.
If you haven’t, welcome to failure funtimes.