This story is as old as the internet itself. Which is to say, very old – in internet years. A young, nerdy boy sitting in front of his computer, playing video games, hoping against hope that he will grow up to be a game-maker himself. Having no real drive to learn actual software engineering, the boy scours the internet for tools that will help him realize his dreams, with no skill or talent required. And having little knowledge means having no grasp on reasonable expectations. So the boy jumps to the biggest possible game he could think of: a massively-multiplayer online role-playing game. The dreaded indie-MMORPG.
Back in my day, these people would do nothing more than get laughed off of every game development forum known to man. Now they have an outlet to try and con people out of money. Damn kids these days.
So that brings me to Morecraft. Continue reading