That’s how I’m guessing this works. Magic PCs. Money goes in, game comes out. That’s what Kickstarter teaches you. This blog exists to dispel that notion. In fact, that’s part of the reason that I covered a successfully funded Kickstarter. I’m going to keep following it, and tell you how utterly it fails. How your money didn’t give them the knowledge, talent, and experience necessary to make a game. Money doesn’t allow games to be made, only skill and a drive to make games can do that.
Andrew Silber either doesn’t understand that, or doesn’t want you to. That’s why he wants $180,000 of your dollars to make Warfinger GPS.
There’s even a disappointing lack of things to talk about here. Unlike most of our victims here, Andrew is no slouch. He’s worked at Activision, Midway, Electronic Arts, and Sony Online Entertainment. He’s also the “Chief Technology Officer” and co-founder of Specular Interactive. But you’d only know that if you have a LinkedIn account (or if you watch the annoying and otherwise-unhelpful video), since he lists his personal LinkedIn page for the website field for the Kickstarter page, and you can’t view his full profile without an account. I can only guess that this means Specular is not making this game, Andrew himself is.
And all Andrew wants in return for his expertise is $180,000. To make a game out of the above image. Go ahead and read the Kickstarter page if you want to read the same old promises about how this game is going to be different, it’s going to have feature A, B, and C. And how you totally won’t regret your donation in 4 months when you have your iPhone game – which will probably only cost a dollar when it actually comes out. Now, the question we always ask: can Andrew actually pull this off? Actually, in this case, probably. Is it going to cost $180,000 for him to do so?
Not a fucking chance in hell.
So what is all this money going toward? I mean, people make iPhone games all the time on no budget at all. The closest thing Andrew gets to telling you what the money is for is in the “Why Should You Contribute?” section. Why yes, Andrew, I’d love to know why I should.
For the rewards, of course. You’ll be special. You’ll be part of making this happen. You’ll have “exclusive” access to the development process, and even your name in the credits!
That’s why you should contribute. Not because he needs the money, but because he can make you feel special if you do.
And then, the whimper of a dying Kickstarter.
Well, Andrew, I hope you’ve got the $180,000 in your personal bank account to shove into your magic PC, because I would hate to see this game not get made due to a lack of funding. Magic PCs are notoriously hungry for cash, and won’t let you produce a game without it. Even an iPhone game. Even an iPhone game that is essentially nothing but menus.